๐”– Scriptorium
โœฆ   LIBER   โœฆ

๐Ÿ“

Advanced Game Development with Programmable Graphics Hardware

โœ Scribed by Alan Watt (Author); Fabio Policarpo (Author)


Publisher
A K Peters/CRC Press
Year
2005
Leaves
385
Edition
1
Category
Library

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โœฆ Synopsis


Written for game programmers and developers, this book covers GPU techniques and supporting applications that are commonly used in games and similar real-time 3D applications. The authors describe the design of programs and systems that can be used to implement games and other applications whose requirements are to render real-time animation sequen

โœฆ Subjects


Arts;Gaming & Animation;Gaming;Mathematics & Statistics;Advanced Mathematics;Geometry


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