2nd Edition. β O'Reilly Media, 2015. β 406 p. β ISBN-10: 1491920807, ISBN-13: 978-1-491-92080-0.<br/> <br/>Ready to make amazing games for the iPhone, iPad, and iPod touch? With Appleβs Swift programming language, itβs never been easier.<div class="bb-sep"></div><strong>This updated cookbook provide
iOS Swift Game Development Cookbook: Simple Solutions for Game Development Problems
β Scribed by Jonathon Manning, Paris Buttfield-Addison
- Publisher
- O'Reilly Media
- Year
- 2018
- Tongue
- English
- Edition
- 3
- Category
- Library
No coin nor oath required. For personal study only.
β¦ Synopsis
Ready to create amazing games for iOS? With Appleβs Swift programming language, itβs never been easier. This updated cookbook provides detailed recipes for managing a wide range of common iOS game-development issues, ranging from architecture design to graphics to performanceβall revised for the latest version of Swift.
You get simple, direct solutions to common problems found in iOS game programming. Need to figure out how to give objects physical motion, or want a refresher on gaming-related math problems? This book provides sample projects and straightforward answers. All you need to get started is some familiarity with iOS development and Swift.
Lay out your gameβs structure and organize its contents
Build your interface and customize menus with UIKit
Design your game to detect and respond to user input
Work with sound effects, music, and speech synthesis
Store and access data for later use with iCloud
Create and animate 2D graphics with SpriteKit
Simulate physics to make game movements feel realistic
Create and render 3D scenes with SceneKit
Test users by designing an AI system that thinks ahead
Add game controllers, external displays, and augmented reality
β¦ Subjects
iOS
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2nd Edition. β O'Reilly Media, 2015. β 406 p. β ISBN-10: 1491920807, ISBN-13: 978-1-491-92080-0.<br/> <br/>Ready to make amazing games for the iPhone, iPad, and iPod touch? With Appleβs Swift programming language, itβs never been easier.<div class="bb-sep"></div><strong>This updated cookbook provide
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Ready to make amazing games for the iPhone, iPad, and iPod touch? With Apple's Swift programming language, it's never been easier. This updated cookbook provides detailed recipes for a managing wide range of common iOS game-development issues, ranging from 2D and 3D math to SpriteKit and OpenGL to p
Want to build games with iOS technologies? This cookbook provides detailed recipes for a wide range of common iOS game-development issues, ranging from 2D and 3D math to Game Center integration, and OpenGL to performance. If you're familiar with iOS and Objective-C, this is the problem-solving guide
<p>Ready to make amazing games for the iPhone, iPad, and iPod touch? With Apple's Swift programming language, it's never been easier. This updated cookbook provides detailed recipes for a managing wide range of common iOS game-development issues, ranging from 2D and 3D math to SpriteKit and OpenGL t