Ready to create amazing games for iOS? With Appleβs Swift programming language, itβs never been easier. This updated cookbook provides detailed recipes for managing a wide range of common iOS game-development issues, ranging from architecture design to graphics to performanceβall revised for the lat
iOS Swift Game Development Cookbook
β Scribed by Buttfield-Addison, Paris;Manning, Jon
- Publisher
- O'Reilly Media
- Year
- 2015
- Tongue
- English
- Edition
- Second edition
- Category
- Library
No coin nor oath required. For personal study only.
β¦ Synopsis
Ready to make amazing games for the iPhone, iPad, and iPod touch? With Apple's Swift programming language, it's never been easier. This updated cookbook provides detailed recipes for a managing wide range of common iOS game-development issues, ranging from 2D and 3D math to SpriteKit and OpenGL to performance—all revised for Swift.
You get simple, direct solutions to common problems found in iOS game programming. Need to figure out how to give objects physical motion, or want a refresher on gaming-related math problems? This book provides sample projects and straightforward answers. All you need to get started is some familiarity with iOS development, Swift, and Objective-C.
β¦ Subjects
Computer games--Programming;iPhone (Smartphone)--Programming;Electronic books;iOS (Electronic resource);Computer games -- Programming;iPhone (Smartphone) -- Programming
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2nd Edition. β O'Reilly Media, 2015. β 406 p. β ISBN-10: 1491920807, ISBN-13: 978-1-491-92080-0.<br/> <br/>Ready to make amazing games for the iPhone, iPad, and iPod touch? With Appleβs Swift programming language, itβs never been easier.<div class="bb-sep"></div><strong>This updated cookbook provide
2nd Edition. β O'Reilly Media, 2015. β 406 p. β ISBN-10: 1491920807, ISBN-13: 978-1-491-92080-0.<br/> <br/>Ready to make amazing games for the iPhone, iPad, and iPod touch? With Appleβs Swift programming language, itβs never been easier.<div class="bb-sep"></div><strong>This updated cookbook provide
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Ready to make amazing games for the iPhone, iPad, and iPod touch? With Apple's Swift programming language, it's never been easier. This updated cookbook provides detailed recipes for a managing wide range of common iOS game-development issues, ranging from 2D and 3D math to SpriteKit and OpenGL to p
Want to build games with iOS technologies? This cookbook provides detailed recipes for a wide range of common iOS game-development issues, ranging from 2D and 3D math to Game Center integration, and OpenGL to performance. If youβre familiar with iOS and Objective-C, this is the problem-solving guide