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iOS Swift Game Development Cookbook

✍ Scribed by Buttfield-Addison, Paris;Manning, Jon


Publisher
O'Reilly Media
Year
2015
Tongue
English
Edition
Second edition
Category
Library

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✦ Synopsis


Ready to make amazing games for the iPhone, iPad, and iPod touch? With Apple's Swift programming language, it's never been easier. This updated cookbook provides detailed recipes for a managing wide range of common iOS game-development issues, ranging from 2D and 3D math to SpriteKit and OpenGL to performance—all revised for Swift.

You get simple, direct solutions to common problems found in iOS game programming. Need to figure out how to give objects physical motion, or want a refresher on gaming-related math problems? This book provides sample projects and straightforward answers. All you need to get started is some familiarity with iOS development, Swift, and Objective-C.

  • Design the architecture and code layout of your game
  • Build and customize menus with UIKit
  • Detect and respond to user input
  • Use techniques to play sound effects and music
  • Learn different ways to store information for later use
  • Create 2D graphics with...
  • ✦ Subjects


    Computer games--Programming;iPhone (Smartphone)--Programming;Electronic books;iOS (Electronic resource);Computer games -- Programming;iPhone (Smartphone) -- Programming


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