Demystifies the Processes of Game Development<br>Game Development for iOS with Unity3D takes you through the complete process of Unity iOS game development. A game developer for over 12 years, the author presents production-proven techniques and valuable tips and tricks needed to plan, build, test,
Game Development for iOS with Unity3D
β Scribed by Jeff W. Murray (Author)
- Publisher
- A K Peters/CRC Press
- Year
- 2012
- Leaves
- 278
- Edition
- 1
- Category
- Library
No coin nor oath required. For personal study only.
β¦ Synopsis
Demystifies the Processes of Game DevelopmentGame Development for iOS with Unity3D takes you through the complete process of Unity iOS game development. A game developer for over 12 years, the author presents production-proven techniques and valuable tips and tricks needed to plan, build, test, and launch games for the iPhone, iPod, and iPad. He wa
β¦ Table of Contents
Designing Your Game. Getting Set Up for iOS Development. Setting Up Unity and Your Mac for iOS Development. Basics of the Unity Editor. Building a Game in Unity iOS: The Roll-a-Ball Game. Making a Kart-Racing Game. Debugging and Script Optimization. Optimizing for File Size and Performance. Publishing to the iTunes Store. Thinking Outside the Box. Glossary. Index.
β¦ Subjects
Arts;Animation;Games;Gaming & Animation;Gaming
π SIMILAR VOLUMES
<span><p>This book teaches beginners and aspiring game developers how to develop 3D games with Unity. Thousands of commercial games have been built with Unity. This book combines a practical, step-by-step approach with explanations of the underlying theory that are reinforced with hundreds of screen
Razeware LLC, 2016. β 380 p. β ISBN: 978-1942878162.<br/> <br/><strong>Code file uploaded <a class="object-link fpm" data-file-id="1937470" href="/file/1937470/">here</a></strong><div class="bb-sep"></div><strong>Learn How to Make 3D iOS Games! Learn how to make 3D games in Swift, using Appleβs buil
<p>Discover how to use Unity with Xcode to create fun, imaginative 3D games for iPhone and iPad. This book shows you how to optimize your game for both speed and quality, how to test and profile your game, and how to get the most out of your iOS device features, including the gyroscope and accelerom
Chapter 1: Getting Started -- Chapter 2: A Unity Tour -- Chapter 3: Making a Scene -- Chapter 4: Making It Move: Scripting the Cube -- Chapter 5: Let's Dance! Animation and Sound -- Chapter 6: Let's Roll! Physics and Controls -- Chapter 7: Let's Bowl! Advanced Physics -- Chapter 8: Let's Play! Scrip
Discover how to use Unity with Xcode to create fun, imaginative 3D games for iPhone and iPad. This book shows you how to optimize your game for both speed and quality, how to test and profile your game, and how to get the most out of your iOS device features, including the gyroscope and acceleromete