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Fluid Simulation for Computer Graphics, Second Edition

โœ Scribed by Bridson, Robert


Publisher
CRC Press
Year
2015
Tongue
English
Leaves
269
Edition
2nd ed
Category
Library

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โœฆ Table of Contents


Content: Cover
Contents
Preface
Part I: The Basics
Chapter 1: The Equations of Fluids
Chapter 2: Overview of Numerical Simulation
Chapter 3: Advection Algorithms
Chapter 4: Level Set Geometry
Chapter 5: Making Fluids Incompressible
Chapter 6: Smoke
Chapter 7: Particle Methods
Part II: More Types of Fluids
Chapter 8: Water
Chapter 9: Fire
Chapter 10: Viscous Fluids
Part III: More Algorithms
Chapter 11: Turbulence
Chapter 12: Shallow Water
Chapter 13: Ocean Modeling
Chapter 14: Vortex Methods
Chapter 15: Coupling Fluids and Solids
Appendix A: Background
Appendix B: Derivations.

โœฆ Subjects


Computer graphics;Mathematics.;Computer animation.;Three-dimensional display systems.


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