This book offers a multimodal perspective on how to design meaningful learning experiences with digital technologies. Digital education is of increasing importance in today's digital society and the editors bring together international thought-leaders and well-established academics across geographic
Designing Learning with Digital Technologies
β Scribed by Fei Victor Lim;Mercedes Querol-Julin;; Querol-JuliΓ‘n, Mercedes
- Publisher
- Routledge
- Year
- 2024
- Tongue
- English
- Leaves
- 310
- Category
- Library
No coin nor oath required. For personal study only.
β¦ Synopsis
This book offers a multimodal perspective on how to design meaningful learning experiences with digital technologies. Digital education is of increasing importance in today's digital society and the editors bring together international thought-leaders and well-established academics across geographical regions to explore the topic. The book addresses the need to design learning with digital technologies, especially in a post-pandemic environment where blended learning has become ubiquitous. The book is organised around five themes: designing learning, digital learning designs, digital learning with embodied teaching, digital learning interactions, and digital multimodal literacies. The chapters focus on digital technologies as multimodal semiotic resources and the educational implication of each theme is drawn out from illustrative cases across contexts of learning. Essential reading for researchers and postgraduate students, this book offers state-of-the-art thinking on how educators can design new learning experiences for students through the meaningful and effective use of digital technologies.
β¦ Table of Contents
Cover
Half Title
Series Page
Title Page
Copyright Page
Contents
List of Figures
List of Tables
Contributors
Foreword
Acknowledgements
PART I: Designing learning
1. Learning with technologies in the digital age: Now and the future
2. Designs for learning in the digital age: Towards a new understanding of knowledge representations and cultures of recognition in digitised learning environments
PART II: Digital learning designs
3. The multimodal community of inquiry: A framework for evaluating online learning environments in higher education
4. Reflections on the design of heutagogical learning in online higher education modules
5. Designing learning with tools for monitoring metasemiotic awareness
PART III: Digital learning with embodied teaching
6. The repurposing of gaze in video-mediated spaces: Implications for designing learning
7. Genre, pedagogy, and the multimodal design of online teaching videos: The case of English language teaching micro-lectures
8. A multimodal analysis of phrasal verbs in OpenCourseWare lecture video clips: Insights for listening comprehension in English language teaching
PART IV: Digital learning interactions
9. Asynchronous video discussions in online communities: A new perspective from multimodality in FL learning
10. Designing multimodal learning for developing multilingual undergraduate studentsβ communication competences in English: A case study
11. Designing for collaborative critical reading online with WiREAD+
PART V: Digital multimodal literacies
12. Exploring the multimodal genre of online video game reviews: Research and pedagogical implications for ESP
13. Developing a pedagogic metalanguage for primary studentsβ learning and engagement with hypermedia
14. Tracing semiotic choices in βnew writingβ: The role of guidance in studentsβ work with semiotic technologies
Index
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