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Beginning Python games development : with PyGame

โœ Scribed by Will McGugan, Harrison Kinsley


Publisher
Apress
Year
2015
Tongue
English
Leaves
281
Series
Expert's voice in Python
Edition
Second edition
Category
Library

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โœฆ Synopsis


Learn how to create compelling games using Python and the PyGame games development library. Beginning Python Games Development, Second Edition will teach you how to create visuals, do event handling, create 3D games, add media elements, and integrate OpenGL into your Python game. In this update to the first ever book to cover the popular open source PyGame games development library, you'll stand to gain valuable ย Read more...


Abstract:
Beginning Python Games Development, Second Edition teaches you how to create compelling games using Python and the PyGame games development library. ย Read more...

โœฆ Table of Contents


Content: Introducing Python --
Exploring Python --
Introducing PyGame --
Creating visuals --
Making things move --
Accepting user input --
Take me to your leader --
Moving into the third dimension --
Exploring the third dimension --
Making things go boom --
Lights, camera, action! --
Setting the scene with OpenGL --
Game object reference --
Packaging your game.

โœฆ Subjects


Computer games -- Programming.;Python (Computer program language);Open source software.;Python;Computerspiel


๐Ÿ“œ SIMILAR VOLUMES


Beginning Python Games Development with
โœ Will McGugan & Harrison Kinsley ๐Ÿ“‚ Library ๐Ÿ“… 2015 ๐Ÿ› Apress ๐ŸŒ English

Beginning Python Games Development, Second Edition teaches you how to create compelling games using Python and the PyGame games development library. It will teach you how to create visuals, do event handling, create 3D games, add media elements, and integrate OpenGL into your Python game. In this

Beginning Python Games Development, 2nd
โœ Harrison Kinsley, Will McGugan ๐Ÿ“‚ Library ๐Ÿ“… 2015 ๐Ÿ› Apress ๐ŸŒ English

Learn how to create compelling games using Python and the PyGame games development library. Beginning Python Games Development, 2nd Edition will teach you how to create visuals, do event handling, create 3D games, add media elements, and integrate OpenGL into your Python game. In this update to the

Beginning Game Development with Python a
โœ Will McGugan ๐Ÿ“‚ Library ๐Ÿ“… 2007 ๐Ÿ› Apress ๐ŸŒ English

As the title says, it is a beginner's book to the topic, though I am unaware of any other books that deal with Pygame as much as this one, beginner or otherwise. The book deals more with the language and libraries themselves instead of "game development" per se. By that I mean there is no chapter on