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Beginning Game Development with Python and Pygame

โœ Scribed by Will McGugan


Publisher
Apress
Year
2007
Tongue
English
Leaves
342
Category
Library

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๐Ÿ“œ SIMILAR VOLUMES


Beginning Python Games Development with
โœ Will McGugan & Harrison Kinsley ๐Ÿ“‚ Library ๐Ÿ“… 2015 ๐Ÿ› Apress ๐ŸŒ English

Beginning Python Games Development, Second Edition teaches you how to create compelling games using Python and the PyGame games development library. It will teach you how to create visuals, do event handling, create 3D games, add media elements, and integrate OpenGL into your Python game. In this

Beginning Python games development : wit
โœ Will McGugan, Harrison Kinsley ๐Ÿ“‚ Library ๐Ÿ“… 2015 ๐Ÿ› Apress ๐ŸŒ English

Learn how to create compelling games using Python and the PyGame games development library. Beginning Python Games Development, Second Edition will teach you how to create visuals, do event handling, create 3D games, add media elements, and integrate OpenGL into your Python game. In this update to t

Beginning Python Games Development, 2nd
โœ Harrison Kinsley, Will McGugan ๐Ÿ“‚ Library ๐Ÿ“… 2015 ๐Ÿ› Apress ๐ŸŒ English

Learn how to create compelling games using Python and the PyGame games development library. Beginning Python Games Development, 2nd Edition will teach you how to create visuals, do event handling, create 3D games, add media elements, and integrate OpenGL into your Python game. In this update to the

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โœ Will McGugan ๐Ÿ“‚ Library ๐Ÿ“… 2007 ๐Ÿ› Apress ๐ŸŒ English

As the title says, it is a beginner's book to the topic, though I am unaware of any other books that deal with Pygame as much as this one, beginner or otherwise. The book deals more with the language and libraries themselves instead of "game development" per se. By that I mean there is no chapter on