You know what's even better than playing games? Creating your own. Even if you're an absolute beginner, this book will teach you how to make your own online games with interactive examples. You'll learn programming using nothing more than a browser, and see cool, 3D results as you type. You'll learn
3D Game Programming for Kids: Create Interactive Worlds with JavaScript, 2nd Edition
โ Scribed by Chris Strom
- Publisher
- The Pragmatic Bookshelf
- Year
- 2018
- Tongue
- English
- Series
- The Pragmatic Programmers
- Edition
- 2
- Category
- Library
No coin nor oath required. For personal study only.
โฆ Synopsis
You know what's even better than playing games? Programming your own! Make your own online games, even if you're an absolute beginner. Let your imagination come to 3D life as you learn real-world programming skills with the JavaScript programming language - the language used everywhere on the web. This new edition is completely revised, and takes advantage of new programming features to make game programming even easier to learn. Plus, new effects make your games even cooler. When you're done, you're going to be amazed at what you can create.
Jump right in! Start programming cool stuff on page 1. Keep building new and different things until the very last page. This book wants you to play. Not just play games, but play with code. Play with programming. Because the best way to learn something is to have fun with it!
This second edition is updated from start to finish to make it even easier to get started programming in JavaScript. Every example has been updated to...
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A multi-user game, web site, cloud application, or networked database can have thousands of users all interacting at the same time. You need a powerful, industrial-strength tool to handle the really hard problems inherent in parallel, concurrent environments. You need Erlang. In this second edition
Introduction -- Project : creating simple shapes -- Playing with the console and finding what's broken -- Project : making an avatar -- Project : moving avatars -- Functions : use and use again -- Project : moving hands and feet -- A closer look at JavaScript fundamentals -- Project : turning our av
xx, 348 pages : 24 cm
A multi-user game, web site, cloud application, or networked database can have thousands of users all interacting at the same time. You need a powerful, industrial-strength tool to handle the really hard problems inherent in parallel, concurrent environments. You need Erlang. In this second edition
You know whats even better than playing games? Creating your own. Even if youre an absolute beginner, this book will teach you how to make your own online games with interactive examples. Youll learn programming using nothing more than a browser, and see cool, 3D results as you type. Youll learn rea