You know what's even better than playing games? Creating your own. Even if you're an absolute beginner, this book will teach you how to make your own online games with interactive examples. You'll learn programming using nothing more than a browser, and see cool, 3D results as you type. You'll learn
3D game programming for kids create interactive worlds with JavaScript
โ Scribed by Strom, Chris
- Publisher
- Pragmatic Programmers
- Year
- 2014
- Tongue
- English
- Leaves
- 296
- Series
- The pragmatic programmers
- Category
- Library
No coin nor oath required. For personal study only.
โฆ Synopsis
Introduction -- Project : creating simple shapes -- Playing with the console and finding what's broken -- Project : making an avatar -- Project : moving avatars -- Functions : use and use again -- Project : moving hands and feet -- A closer look at JavaScript fundamentals -- Project : turning our avatar -- What's all that other code? -- Project : collisions -- Project : fruit hunt -- Working with lights and materials -- Project : build your own solar system -- Project : phases of the moon -- Project : the purple fruit monster game -- Project : tilt-a-board -- Project : learning about JavaScript objects -- Project : cave puzzle -- Project : multilevel game -- Project : river rafting -- Getting code on the web.
โฆ Table of Contents
Introduction --
Project : creating simple shapes --
Playing with the console and finding what's broken --
Project : making an avatar --
Project : moving avatars --
Functions : use and use again --
Project : moving hands and feet --
A closer look at JavaScript fundamentals --
Project : turning our avatar --
What's all that other code? --
Project : collisions --
Project : fruit hunt --
Working with lights and materials --
Project : build your own solar system --
Project : phases of the moon --
Project : the purple fruit monster game --
Project : tilt-a-board --
Project : learning about JavaScript objects --
Project : cave puzzle --
Project : multilevel game --
Project : river rafting --
Getting code on the web.
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A multi-user game, web site, cloud application, or networked database can have thousands of users all interacting at the same time. You need a powerful, industrial-strength tool to handle the really hard problems inherent in parallel, concurrent environments. You need Erlang. In this second edition
<p>You know what's even better than playing games? Programming your own! Make your own online games, even if you're an absolute beginner. Let your imagination come to 3D life as you learn real-world programming skills with the JavaScript programming language - the language used everywhere on the web
You know whats even better than playing games? Creating your own. Even if youre an absolute beginner, this book will teach you how to make your own online games with interactive examples. Youll learn programming using nothing more than a browser, and see cool, 3D results as you type. Youll learn rea