๐”– Bobbio Scriptorium
โœฆ   LIBER   โœฆ

Wireless Game Development in C/C++ with BREW

โœ Scribed by Ralph Barbagallo


Book ID
127433636
Year
2003
Tongue
English
Weight
4 MB
Edition
1
Category
Library
ISBN
0585448329

No coin nor oath required. For personal study only.

โœฆ Synopsis


Designed for game programmers interested in developing mobile phone applications, Wireless Game Development in C/C++ with BREW uses QUALCOMM's BREW development environment to illustrate a variety of techniques in the field of wireless phone games. From the basics of the BREW SDK and bitmap graphics to wireless networking and applet distribution, this book takes you through the fundamentals of the API, including graphics, sound, and input, and brings it all together with a complete example of a working game.Capitalize on the popularity of programmable mobile phones by developing your own game. Explore how to use the BREW SDK to apply existing game development techniques to mobile gaming. Discover how to incorporate text, menus, and dialogs into a graphical user interface. Understand the process for having your application receive the TRUE BREW designation. Learn various techniques for optimizing your code.


๐Ÿ“œ SIMILAR VOLUMES


Wireless Game Development in Java with M
โœ Ralph Barbagallo ๐Ÿ“‚ Library ๐Ÿ“… 2004 ๐Ÿ› Jones & Bartlett Learning ๐ŸŒ English โš– 4 MB

Intended for experienced game programmers, this guide introduces Java 2 micro edition (J2ME) and Sun's mobile information device profile (MIDP) 2.0 standard for creating games that will run on mobile phones and PalmOS PDAs. It describes MIDP's virtual machine functionality, the major handset-specifi

Introduction to Game Programming with C+
โœ Alan Thorn ๐Ÿ“‚ Library ๐Ÿ“… 2007 ๐Ÿ› Jones & Bartlett Publishers ๐ŸŒ English โš– 6 MB

Introduction to Game Programming with C++ is an exciting book for readers with no previous experience in game development. Starting from the basics of C++ and ending with the intracies of real-time 3D graphics, this book explores the interesting world of game making. It explains how to program, expl

Programming Windows Games with Borland C
โœ Nabajyoti Barkakati ๐Ÿ“‚ Library ๐Ÿ“… 1993 ๐Ÿ› Sams Publishing ๐ŸŒ English โš– 3 MB

The how-to guide for creating computer games! Intermediate and advanced programmers learn how to use object-oriented programming to write computer games. * Provides a quick overview of Windows programming with Borland C++ and OWL * Includes a disk containing shareware Windows games as well as