Programming Windows Games with Borland C++
✍ Scribed by Nabajyoti Barkakati
- Book ID
- 127445819
- Publisher
- Sams Publishing
- Year
- 1993
- Tongue
- English
- Weight
- 3 MB
- Edition
- Har/Dis
- Category
- Library
- ISBN
- 0672302926
No coin nor oath required. For personal study only.
✦ Synopsis
The how-to guide for creating computer games! Intermediate and advanced programmers learn how to use object-oriented programming to write computer games. * Provides a quick overview of Windows programming with Borland C++ and OWL * Includes a disk containing shareware Windows games as well as source code and executable versions of SPUZZLE and BLOCKADE
📜 SIMILAR VOLUMES
C# and .NET were made for each other. So, it seems, were Windows and Charles Petzold. Petzold's Programming Windows, first published in 1988 and now in its fifth edition, has been the most authoritative guide to Windows development for one generation of programmers after another. Now, it's joined by
Windows Game Programming with Visual Basic and DirectX is the only game programming book on the market that pairs the ease of Visual Basic with the power and flash of DirectX applications. The book is written to teach the skills and thoughts behind game programming, with hands-on examples and a simu
Everything changes in the Microsoft .NET Framework and the C# language, including the creation of graphical user interfaces (GUIs). Windows Forms Programming in C# explains the Windows Forms (WinForms) environment to programmers who have some experience with .NET programming, and in the process (tha