## In this paper it is shown that a class of pursuit-evasion games can be treated more simply by the geometrical approach with the topological properties of the reachable region and by the method of functional analysis. Conditions for capture and optimal strategies are derived. A numerical example
โฆ LIBER โฆ
On a class of pursuit and evasion problems
โ Scribed by J Warga
- Publisher
- Elsevier Science
- Year
- 1970
- Tongue
- English
- Weight
- 582 KB
- Volume
- 9
- Category
- Article
- ISSN
- 0022-0396
No coin nor oath required. For personal study only.
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In this paper, a pursuit}evasion game, in which the pursuer moves with simple motion whereas the evader moves at a "xed speed but with a curvature constraint, is investigated. The game is the inverse of the usual homicidal chau!eur game. Square of the distance between the pursuer and the evader when
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