In this paper, a pursuit}evasion game, in which the pursuer moves with simple motion whereas the evader moves at a "xed speed but with a curvature constraint, is investigated. The game is the inverse of the usual homicidal chau!eur game. Square of the distance between the pursuer and the evader when
Pursuit—Evasion games on graphs
✍ Scribed by F. R. K. Chung; Joel E. Cohen; R. L. Graham
- Publisher
- John Wiley and Sons
- Year
- 1988
- Tongue
- English
- Weight
- 324 KB
- Volume
- 12
- Category
- Article
- ISSN
- 0364-9024
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📜 SIMILAR VOLUMES
A stochastic pursuit-evasion differential game involving three players moving in the plane is considered. The players are E, the evader, and Pi (where i = 1,2), the pursuers. It is assumed that all players have complete observation of each other's positions. Also, each of the pursuers has a killing
The di!erential game of a 3-D encounter between a fast bank-to-turn pursuer (with bounded curvature) and a slower but highly manoeuvrable evader (with unlimited rate of turn) has been solved as a &Game of Kind' and presented in a few earlier papers by the authors. In this paper, not only the pursuer