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Multi-User Virtual Environments for the Classroom: Practical Approaches to Teaching in Virtual Worlds

✍ Scribed by Giovanni Vincenti, James Braman


Publisher
IGI Global snippet
Year
2011
Tongue
English
Leaves
530
Edition
1
Category
Library

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✦ Synopsis


The future success of education depends on technological and pedagogical innovation. Unbridled by the physical constraints of both time and space, virtual spaces transcend many limitations of the typical classroom, where learning depends on presence and physicality. Multi-User Virtual Environments for the Classroom: Practical Approaches to Teaching in Virtual Worlds highlights the work of educators daring enough to teach in these digital frontiers. Instructors will find cutting-edge teaching ideas in the theoretical discussions, case studies, and experiments presented in this book. These insights are applied to variety of subject areas and pedagogical contexts, including learning foreign languages in virtual environments, examples which encourage educators to design and develop new worlds of learning inside the university and beyond.

✦ Table of Contents


Title......Page 2
Copyright Page......Page 3
Editorial Advisory Board......Page 4
Table of Contents......Page 5
Detailed Table of Contents......Page 10
Preface......Page 20
Acknowledgement......Page 25
Section 1......Page 26
Linking MUVE Education and Best Educational Practices......Page 28
Mapping Current Teaching and Learning Practices to Multi-User Virtual Environments......Page 44
Learning Places......Page 58
Using the Interaction-Combinations Integration Model to Explore Real-Life Learning in User-Created Virtual Worlds......Page 74
Virtual Learning Environments......Page 89
Exploring the Correlation between Online Teacher Dispositions and Practices in Virtual Classrooms and Student Participation and Satisfaction......Page 102
Signs and Guideposts......Page 113
Section 2......Page 127
Collaborative E-Learning Techniques......Page 128
How to Build Effective β€œEdutainment” Experiences in MUVEs......Page 142
Learning by Building in SL......Page 161
Trip to the Virtual Career World......Page 186
Web Based Authoring for Virtual Worlds using PIVOTE......Page 197
Immersive Education Spaces using Open Wonderland From Pedagogy through to Practice......Page 217
Teaching and Learning in Second Life......Page 233
Section 3......Page 246
Science through Second Life......Page 247
Virtual Worlds - Enjoyment, Motivation and Anonymity......Page 267
Why Videogames are not Teacher-Proof......Page 294
Constructing an Experience in a Virtual Green Home......Page 312
Teaching Project Management with Second Life......Page 329
Virtual Team Role Playing......Page 343
Cross-University Collaborative Learning......Page 360
Object Design in Virtual Immersive Environments......Page 375
Instructional Design of an Advanced Interactive Discovery Environment......Page 393
Towards Usable Collaborative Virtual Reality Environments for Promoting Listening Comprehension......Page 413
Second Language Teaching in Virtual Worlds......Page 439
Teaching Foreign Languages in a Virtual World......Page 465
Compilation of References......Page 481
About the Contributors......Page 509
Index......Page 524


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