Graphics and game developers must learn to program for mobility. This book will teach you how. "This book - written by some of the key technical experts...provides a comprehensive but practical and easily understood introduction for any software engineer seeking to delight the consumer with rich 3D
Mobile 3D graphics with OpenGL ES and M3G
โ Scribed by Kari Pulli, Tomi Aarnio, Ville Miettinen, Kimmo Roimela, Jani Vaarala
- Publisher
- Elsevier/Morgan Kaufmann Publishers
- Year
- 2008
- Tongue
- English
- Leaves
- 462
- Series
- Morgan Kaufmann series in computer graphics
- Category
- Library
No coin nor oath required. For personal study only.
๐ SIMILAR VOLUMES
Graphics and game developers must learn to program for mobility. This book will teach you how. "This book - written by some of the key technical experts...provides a comprehensive but practical and easily understood introduction for any software engineer seeking to delight the consumer with rich 3
ะะทะดะฐัะตะปัััะฒะพ Morgan Kaufmann, 2008, -462 pp.<div class="bb-sep"></div>The mobile phone is by far the most widely available device with rendering capabilities in the world, and it is very likely that this will continue to be the case. However, this ubiquitous tool may not continue to be centered arou
While I do not like C++ and prefer objective-c for this particular application templates are a handy tool and usage of c++ is understandable. This book also got me over aversion to the desktop open gl. If you like the oldies there is gles 1.1 coverage. If you know 2.0 is the future than this is the
What does it take to build an iPhone app with stunning 3D graphics? This book will show you how to apply OpenGL graphics programming techniques to any device running the iPhone OS -- including the iPad and iPod Touch -- with no iPhone development or 3D graphics experience required. iPhone 3D Program
What does it take to build an iPhone app with stunning 3D graphics? This book will show you how to apply OpenGL graphics programming techniques to any device running the iPhone OS -- including the iPad and iPod Touch -- with no iPhone development or 3D graphics experience required. <i>iPhone 3D Prog