What does it take to build an iPhone app with stunning 3D graphics? This book will show you how to apply OpenGL graphics programming techniques to any device running the iPhone OS -- including the iPad and iPod Touch -- with no iPhone development or 3D graphics experience required. iPhone 3D Program
iPhone 3D Programming: Developing Graphical Applications with OpenGL ES
β Scribed by Philip Rideout
- Publisher
- O'Reilly Media
- Year
- 2010
- Tongue
- English
- Leaves
- 440
- Edition
- 1
- Category
- Library
No coin nor oath required. For personal study only.
β¦ Synopsis
While I do not like C++ and prefer objective-c for this particular application templates are a handy tool
and usage of c++ is understandable. This book also got me over aversion to the desktop open gl.
If you like the oldies there is gles 1.1 coverage.
If you know 2.0 is the future than this is the book to have also.
Bonus: english seems to be the author's first language.
he should write the gles 3.0 spec. wink, wink.
β¦ Subjects
ΠΠΈΠ±Π»ΠΈΠΎΡΠ΅ΠΊΠ°;ΠΠΎΠΌΠΏΡΡΡΠ΅ΡΠ½Π°Ρ Π»ΠΈΡΠ΅ΡΠ°ΡΡΡΠ°;IOS / iPhone / iPad / iPod;
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