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Introduction to 3D Game Programming with Direct X 9.0c: A Shader Approach (Wordware Game and Graphics Library)

✍ Scribed by Frank Luna


Publisher
Jones & Bartlett Publishers
Year
2006
Tongue
English
Leaves
544
Series
Wordware Game and Graphics Library
Edition
1
Category
Library

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✦ Synopsis


Projects are unnecessarily complicated for introducing DirectX. It is better for the author to leave the framework design to the end user, since it is possible to create an object oriented framework with clearer structure. However, it is a good reference book.

✦ Subjects


Π‘ΠΈΠ±Π»ΠΈΠΎΡ‚Π΅ΠΊΠ°;ΠšΠΎΠΌΠΏΡŒΡŽΡ‚Π΅Ρ€Π½Π°Ρ Π»ΠΈΡ‚Π΅Ρ€Π°Ρ‚ΡƒΡ€Π°;DirectX;


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