With the emergence of the Java 3D API, the creation of high quality 3D animated graphics for Java applications and applets becomes a possibility. With numerous aspects of the business, science, medical, and educational fields implementing this technology, the need for familiarity of Java 3D amplifie
Interactive Web-Based Virtual Reality with Java 3D
โ Scribed by Chi Chung Ko, Chang Dong Cheng, Chi Chung Ko, Chang Dong Cheng
- Publisher
- IGI Global
- Year
- 2008
- Tongue
- English
- Leaves
- 492
- Series
- Premier Reference Source
- Edition
- 1
- Category
- Library
No coin nor oath required. For personal study only.
โฆ Synopsis
With the emergence of the Java 3D API, the creation of high quality 3D animated graphics for Java applications and applets becomes a possibility. With numerous aspects of the business, science, medical, and educational fields implementing this technology, the need for familiarity of Java 3D amplifies.
Interactive Web-Based Virtual Reality with Java 3D provides both advanced and novice programmers with comprehensive, detailed coverage of all of the important issues in Java 3D. This essential book delivers illustrations of essential keywords, syntax, and methods to provide an easy-to-read learning experience for the reader.
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Create web-based VR applications and deploy them to GitHub pages with this short, practical tutorial crammed with hands-on examples. This book covers topics such as VR, the WebVR API, and A-Frame. In Learning Web-based Virtual Reality, you will build a number of 3D VR-based applications. In these ap
Chapter 1: Introduction to VR and WebVR -- Chapter 2: Understanding the WebVR API and Frameworks -- Chapter 3: Popular WebVR Projects and Setting Up Our VR Lab -- Chapter 4: Introduction to A Frame -- Chapter 5: Building a VR Based Content Display -- Chapter 6: Building Your Own VR Society -- Chapte
<p><span>Create web-based VR applications and deploy them to GitHub pages with this short, practical tutorial crammed with hands-on examples. This book covers topics such as VR, the WebVR API, and A-Frame. In </span><span>Learning Web-based Virtual Reality</span><span>, you will build a number of 3D
<p><p>Create web-based VR applications and deploy them to GitHub pages with this short, practical tutorial crammed with hands-on examples. This book covers topics such as VR, the WebVR API, and A-Frame. In <i>Learning Web-based Virtual Reality</i>, you will build a number of 3D VR-based applications