http://www.sjgames.com/gurps/books/masscombat/
GURPS 4th edition. Mass Combat
โ Scribed by David L. Pulver
- Publisher
- Steve Jackson Games Incorporated
- Year
- 2009
- Tongue
- English
- Leaves
- 50
- Category
- Library
No coin nor oath required. For personal study only.
โฆ Table of Contents
Introduction
Publication History
About the Author
About GURPS
1. Elements and Forces
The Basics
What an Element Represents
Mini-Glossary
Units
Building and Maintaining Your Force
Element Types
Troop Strength (TS)
Special Class (Class)
Neutralizing Classes
Transport Weight (WT)
Mobility (Mob)
Cost
Optional Features
Quality
Unliving Troops
Raising a Force
Cost to Raise a Force
Time to Raise a Force
Economic Considerations
The Logistic Force
Statistics for Logistics Troops
Maintaining a Force
Super-Healing and Force Replacement
2. Elements: TL0-5
Organization
Cavalry vs. Infantry
Land Elements
Reading the Element Statistics
Naval Elements
Fantastic Elements
3. Elements: TL6-12
Land Elements
Reading the Element Statistics
Naval Elements
Naval Combat Elements
Aerospace Elements
Air Elements
4. Fighting
Campaigning
Type of Campaign
Preparations
Operations
Forces in Motion
Reconnaissance Operations
Environmental Issues
Before the Battle
Initial Intelligence
Basic Strategy Modifier
Reconnaissance Adventures
Troop Strength Modifiers
Defense Bonus
Fighting the Battle
1. Risk
2. Significant Actions
Examples of Heroism and Blunders
3. Choose Battle Strategy
4. Battle Strategy Roll
Desperate Strategy
5. Misfortunes of War
6. Victory?
Special Battle Situations
Sieges
Amphibious Assaults
Naval Battles
Three-Sided Battles
Subordinate Commands
Weapons of Mass Destruction
Exceptional Powers in Battle
Appendix A: Sample Forces
An Yrth Military Force
A Modern Military Force
Appendix B: Tables
Features and Quality Table
Travel Speed Table
Reconnaissance Contest
Relative TS Table
Special Class Superiority Table
Battle Length Table
Battle Sequence
Battle Strategies Table
Battle Strategy Roll
Combat Results Table
Misfortunes of War Table
Bibliography
Index
โฆ Subjects
Dungeons & Dragons
๐ SIMILAR VOLUMES
There Will Be War! Hordes of orcs. Axis invaders. Starbeasts of Jupiter. Sooner or later, every GURPS campaign is likely to encounter battles too large to resolve with the ordinary combat system. The answer: GURPS Mass Combat! This powerful abstract system lets players resolve land, sea, and air