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GURPS 4th edition. How to Be a GURPS GM: Combat Encounters

✍ Scribed by Sean Punch


Publisher
Steve Jackson Games Incorporated
Year
2021
Tongue
English
Leaves
14
Category
Library

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✦ Table of Contents


Contents
Introduction
Recommended Books
About the Author
The Art of Violence
Why Fight?
About GURPS
And in This Corner .β€―.β€―.
Why Not Points?
What About Another Rating?
Matchmaker, Matchmaker
Gear
Negations
The Battlefield
Scale
Boundaries
Environment
Lay of the Land
Footing
Obstacles
Relative Height
To Map or Not to Map?
Theatre of the Mind
Tactical Combat
Visibility
Mounts and Vehicles
Everything Else
Weather
Hazards
Gravity
Before-Action Actions
Surprise
Ambush
Deliberate Ambush
But I’d Be Doing This!
β€œWandering Monsters”
Hasty Ambush
What Were You Doing?
Location
Equipment
Posture
Maneuver
Fight! Fight! Fight!
Adjusting the Challenge
Meta-Violence
Cheating
Aftermath
It’s All Over but the Shouting
Black Box Review
Looting
Time to Rest?
Advanced Conflict Resolution

✦ Subjects


GURPS


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