Digital Systems for Open Access to Formal and Informal Learning
โ Scribed by Demetrios G. Sampson, Dirk Ifenthaler, J. Michael Spector, Pedro Isaias (eds.)
- Publisher
- Springer International Publishing
- Year
- 2014
- Tongue
- English
- Leaves
- 346
- Edition
- 1
- Category
- Library
No coin nor oath required. For personal study only.
โฆ Synopsis
Today, Digital Systems and Services for Technology Supported Learning and Education are recognized as the key drivers to transform the way that individuals, groups and organizations โlearnโ and the way to โassess learningโ in 21st Century. These transformations influence: Objectives - moving from acquiring new โknowledgeโ to developing new and relevant โcompetencesโ; Methods โ moving from โclassroomโ based teaching to โcontext-awareโ personalized learning; and Assessment โ moving from โlife-longโ degrees and certifications to โon-demandโ and โin-contextโ accreditation of qualifications. Within this context, promoting Open Access to Formal and Informal Learning, is currently a key issue in the public discourse and the global dialogue on Education, including Massive Open Online Courses (MOOCs) and Flipped School Classrooms.
This volume on Digital Systems for Open Access to Formal and Informal Learning contributes to the international dialogue between researchers, technologists, practitioners and policy makers in Technology Supported Education and Learning. It addresses emerging issues related with both theory and practice, as well as, methods and technologies that can support Open Access to Formal and Informal Learning. In the twenty chapters contributed by international experts who are actively shaping the future of Educational Technology around the world, topics such as:
- The evolution of University Open Courses in Transforming Learning
- Supporting Open Access to Teaching and Learning of People with Disabilities
- Assessing Student Learning in Online Courses- Digital Game-based Learning for School Education
- Open Access to Virtual and Remote Labs for STEM Education
- Teachersโ and Schoolsโ ICT Competence Profiling
- Web-Based Education and Innovative Leadership in a K-12 International School Setting
are presented.
An in-depth blueprint of the promise, potential, and imminent future of the field, Digital Systems for Open Access to Formal and Informal Learning is necessary reading for researchers and practitioners, as well as, undergraduate and postgraduate students, in educational technology.
โฆ Table of Contents
Front Matter....Pages i-xiv
Digital Systems for Open Access to Formal and Informal Learning....Pages 1-7
Front Matter....Pages 9-9
The Open Discovery Space Portal: A Socially-Powered and Open Federated Infrastructure....Pages 11-23
The Evolution of University Open Courses in Transforming Learning: Experiences from Mainland China....Pages 25-39
Massive Open Online Courses (MOOCs) and Massively Multiplayer Online Games (MMOGs): Synergies and Lessons to Be Learned....Pages 41-56
Supporting Open Access to Teaching and Learning of People with Disabilities....Pages 57-68
Development of Visualization of Learning Outcomes Using Curriculum Mapping....Pages 69-82
Assessing Student Learning Online....Pages 83-100
Theorizing Why in Digital Learning: Opening Frontiers for Inquiry and Innovation with Technology....Pages 101-118
Front Matter....Pages 119-119
Mobile Language Learners as Social Networkers....Pages 121-137
A Mobile Location-Based Situated Learning Framework for Supporting Critical Thinking: A Requirements Analysis Study....Pages 139-158
Developing Technological and Pedagogical Affordances to Support the Collaborative Process of Inquiry-Based Science Education....Pages 159-179
Learning in or with games?....Pages 181-193
Digital Game-Based Learning in the Context of School Entrepreneurship Education: Proposing a Framework for Evaluating the Effectiveness of Digital Games....Pages 195-212
Stimulating Learning via Tutoring and Collaborative Simulator Games....Pages 213-233
A Methodology for Organizing Virtual and Remote Laboratories....Pages 235-255
Creative Collaboration in a 3D Virtual World: Conducting Educational Activities, Designing Environments, and Preserving Results....Pages 257-274
Active Creation of Digital Games as Learning Tools....Pages 275-291
Augmented Reality and Learning in Science Museums....Pages 293-305
From Teachersโ to Schoolsโ ICT Competence Profiles....Pages 307-327
I 2 Flex: The Meeting Point of Web-Based Education and Innovative Leadership in a Kโ12 International School Setting....Pages 329-344
Back Matter....Pages 345-347
โฆ Subjects
Educational Technology; Computers and Education
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