## E Sittas The paper presents a new user-interface method for creating and manipulating 3D geometries with geometric modellers. The method is particularly useful during the initial stages of conceptual design, where designers have rapidly to generate concepts of components and assemblies with no
β¦ LIBER β¦
3D design reference framework
β Scribed by E. Sittas
- Book ID
- 107744598
- Publisher
- Elsevier Science
- Year
- 1991
- Tongue
- English
- Weight
- 292 KB
- Volume
- 23
- Category
- Article
- ISSN
- 0010-4485
No coin nor oath required. For personal study only.
π SIMILAR VOLUMES
3D design reference framework
β
E. Sittas
π
Article
π
1991
π
Elsevier Science
π
English
β 189 KB
3-D Gradient Coil DesignβInitial Theoret
β
While, P.T.; Forbes, L.K.; Crozier, S.
π
Article
π
2009
π
IEEE
π
English
β 603 KB
3D Game Engine Design Volume 769 || Refe
β
,
π
Article
π
2007
π
Elsevier
π
English
β 35 KB
This updated edition contains more than twice the coverage of the essential techniques of scene graph management, as well as new methods for managing memory usage in the new generation of game consoles and portable game players. Includes a CD-ROM with the source code for a commercial-quality game en
Reference, Contingency, and the 2D Frame
β
Davies, Martin
π
Fiction
π
0
π
English
β 238 KB
A framework for analysis and design of s
β
Samuil Angelov; Paul Grefen; Danny Greefhorst
π
Article
π
2012
π
Elsevier Science
π
English
β 626 KB
BHive: A reference framework for busines
β
Gangadharan, G. R. ;Luttighuis, Paul Oude
π
Article
π
2010
π
Springer-Verlag
β 643 KB