"Virtual Reality & Augmented Reality in Industry" collects the proceedings of the 2nd Sino-German Workshop on the same topic held in Shanghai on April 16-17, 2009. The papers focus on the latest Virtual Reality (VR) / Augmented Reality (AR) technology and its application in industrial processes and
Virtual Reality & Augmented Reality in Industry: The 2nd Sino-German Workshop
β Scribed by Prof. Dr.-Ing. JΓΌrgen Gausemeier (auth.), Dengzhe Ma, Xiumin Fan, JΓΌrgen Gausemeier, Michael Grafe (eds.)
- Publisher
- Springer-Verlag Berlin Heidelberg
- Year
- 2011
- Tongue
- English
- Leaves
- 209
- Edition
- 1
- Category
- Library
No coin nor oath required. For personal study only.
β¦ Synopsis
"Virtual Reality & Augmented Reality in Industry" collects the proceedings of the 2nd Sino-German Workshop on the same topic held in Shanghai on April 16-17, 2009. The papers focus on the latest Virtual Reality (VR) / Augmented Reality (AR) technology and its application in industrial processes and presents readers with innovative methods, typical case studies and the latest information on VR/AR basic research results and industrial applications, such as 3D rendering, innovative human-machine design, VR/AR methodology and new tools for assisting in industry, virtual assembly, virtual factory, training and education, etc.
The book is intended for computer scientists, IT engineers as well as researchers in Mechanical Engineering.
Dr. Dengzhe Ma and Dr. Xiumin Fan are both professors at Shanghai Jiao Tong University, China; Dr.-Ing. JΓΌrgen Gausemeier is a professor of Computer-Integrated Manufacturing at the Heinz Nixdorf Institute, University of Paderborn, Germany; Dipl.-Ing. Michael Grafe is a senior engineer in the Product Engineering Research Group at the Heinz Nixdorf Institute, University of Paderborn.
β¦ Table of Contents
Front Matter....Pages i-xiii
Design and VR/AR-based Testing of Advanced Mechatronic Systems....Pages 1-37
From Space to the Forest and to Construction Sites: Virtual Testbeds Pave the Way for New Technologies....Pages 39-54
Collaborative Virtual Assembly Operation Simulation and Its Application....Pages 55-82
Integration of Realtime Ray Tracing into Interactive Virtual Reality Systems....Pages 83-90
Instantreality β A Framework for Industrial Augmented and Virtual Reality Applications....Pages 91-99
Interactive Simulation Data Exploration in Virtual Environments....Pages 101-119
Digital Olympic Museum and Sports Simulation....Pages 121-132
Research on Key Technologies of Full Mission Navigation Simulation System....Pages 133-146
Virtual Assembly Environment for Product Design Evaluation and Workplace Planning....Pages 147-161
Numerically Controlled Virtual Models for Commissioning, Testing and Training....Pages 163-170
Virtual Reality Boosting Automotive Development....Pages 171-180
Potentials of Innovative Technologies within the Scope of Complex Products and Services....Pages 181-190
From Immersive Engineering to Selling and Teaching....Pages 191-198
Back Matter....Pages 199-200
β¦ Subjects
Computer Imaging, Vision, Pattern Recognition and Graphics; Information Systems Applications (incl. Internet); Mechanical Engineering
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