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Unity 2018 Artificial Intelligence Cookbook

โœ Scribed by Jorge Palacios


Publisher
Packt Publishing
Year
2018
Tongue
English
Category
Library

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โœฆ Synopsis


Explore various recipes to build games using popular artificial intelligence techniques and algorithms such as Navmesh navigation A

  • , DFS, and UCB1

    Key Features

  • Explore different algorithms for creating decision-making agents that go beyond simple behaviors and movement
  • Discover the latest features of the NavMesh API for scripting intelligent behaviour in your game characters
  • Create games that are non-predictable and dynamic and have a high replayability factor

    Book Description

    Interactive and engaging games come with intelligent enemies, and this intellectual behavior is combined with a variety of techniques collectively referred to as Artificial Intelligence. Exploring Unity's API, or its built-in features, allows limitless possibilities when it comes to creating your game's worlds and characters. This cookbook covers both essential and niche techniques to help you take your AI programming to the next level.

    To start with, you'll...


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