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Two new algorithms for efficient computation of Legendre moments

✍ Scribed by J.D. Zhou; H.Z. Shu; L.M. Luo; W.X. Yu


Publisher
Elsevier Science
Year
2002
Tongue
English
Weight
147 KB
Volume
35
Category
Article
ISSN
0031-3203

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✦ Synopsis


Orthogonal moments have been successfully used in the ΓΏeld of pattern recognition and image analysis. However, the direct computation of orthogonal moments is very expensive. In this paper, we present two new algorithms for fast computing the two-dimensional (2D) Legendre moments. The ΓΏrst algorithm consists of transforming the pixel-based calculation of Legendre moments into the line-segment-based calculation. After all line-segment moments have been calculated, Hatamian's ΓΏlter method is extended to calculate the one-dimensional Legendre moments. The second algorithm is directly based on the double integral formulation. The 2D shape is considered as a continuous region and the contribution of the boundary points is used for fast calculation of shape moments. The numerical results show that the new algorithms can decrease the computational complexity tremendously, furthermore, they can be used to treat any complicated objects.


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