Turtle geometry in computer graphics and computer-aided design
โ Scribed by Ron Goldman; Scott Schaefer; Tao Ju
- Publisher
- Elsevier Science
- Year
- 2004
- Tongue
- English
- Weight
- 267 KB
- Volume
- 36
- Category
- Article
- ISSN
- 0010-4485
No coin nor oath required. For personal study only.
โฆ Synopsis
LOGO is a programming language incorporating turtle graphics, originally devised for teaching computing to young children in elementary and middle schools. Here, we advocate the use of LOGO to help introduce some of the basic concepts of computer graphics and computer-aided design to undergraduate and graduate students in colleges and universities. We shall show how to motivate affine coordinates and affine transformations, fractal curves and iterated function systems, relaxation methods and subdivision schemes from elementary notions in turtle geometry and turtle programming.
๐ SIMILAR VOLUMES
An account is given of the graphics facilities developed by ABACUS for use on an inexpensive storage tube display terminal connected to a timesharing computer. The facilities allow programs to display simple pictures and menus of commands on the terminal as well as to manipulate graphically the geom
Computer-aided design and manufacturing (CAD/ CAM) involves the design, prototyping, manufacture, and inspection of complex geometric objects under computer control. Computational geometry (CG) is concerned with the design of efficient techniques for the computer representation and manipulation of g
When a computer is used in electric circuit design it forms part of an iterative loop and so the ergonomics of its input and output become of major importance. A circuit analysis program is described, which uses interactive graphics, and which was designed with particular attention given to ergonomi