๐”– Bobbio Scriptorium
โœฆ   LIBER   โœฆ

Turtle geometry in computer graphics and computer-aided design

โœ Scribed by Ron Goldman; Scott Schaefer; Tao Ju


Publisher
Elsevier Science
Year
2004
Tongue
English
Weight
267 KB
Volume
36
Category
Article
ISSN
0010-4485

No coin nor oath required. For personal study only.

โœฆ Synopsis


LOGO is a programming language incorporating turtle graphics, originally devised for teaching computing to young children in elementary and middle schools. Here, we advocate the use of LOGO to help introduce some of the basic concepts of computer graphics and computer-aided design to undergraduate and graduate students in colleges and universities. We shall show how to motivate affine coordinates and affine transformations, fractal curves and iterated function systems, relaxation methods and subdivision schemes from elementary notions in turtle geometry and turtle programming.


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