Time-stepping for three-dimensional rigi
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Mihai Anitescu; Florian A. Potra; David E. Stewart
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Article
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1999
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Elsevier Science
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English
β 998 KB
Traditional methods for simulating rigid body dynamics involves determining the current contact arrangement (e.g., each contact is either a "'rolling" or "'sliding" contact). The development of this approach is most clearly seen in the work of Haug et al. [Mech. Machine Theory 21 (1986) 401-425] and