Never before has a guide so succinctly put together the essence of what it means to design for the elusive but highly important element of fun. And the pursuit of fun in interactive media like games is never ending. It's not so easy to articulate what fun is (try it sometime and you'll see) but lead
โฆ LIBER โฆ
Theory of Fun for Game Design
โ Scribed by Koster, Raph
- Book ID
- 108649244
- Year
- 2014
- Tongue
- English
- Weight
- 4 MB
- Category
- Fiction
No coin nor oath required. For personal study only.
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