Theory of Fun for Game Design
โ Scribed by Raph, Koster
- Book ID
- 107579668
- Publisher
- O'Reilly Distribution
- Year
- 2010
- Tongue
- English
- Weight
- 4 MB
- Category
- Fiction
No coin nor oath required. For personal study only.
โฆ Synopsis
Never before has a guide so succinctly put together the essence of what it means to design for the elusive but highly important element of fun. And the pursuit of fun in interactive media like games is never ending. It's not so easy to articulate what fun is (try it sometime and you'll see) but leading interactive designer, Raph Koster, has developed a theory of fun that he cleverly presents in his ground-breaking book: A Theory of Fun for Game Design. Not only game designers, but all designers will treasure this insightful and challenging exploration of how to step out of the box and create designs that really entertain.
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