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The Computer Graphics Manual

✍ Scribed by David Salomon


Publisher
Springer
Year
2011
Tongue
English
Leaves
1559
Series
Texts in Computer Science
Edition
2011
Category
Library

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✦ Synopsis


This book presents a broad overview of computer graphics (CG), its history, and the hardware tools it employs. Covering a substantial number of concepts and algorithms, the text describes the techniques, approaches, and algorithms at the core of this field. Emphasis is placed on practical design and implementation, highlighting how graphics software works, and explaining how current CG can generate and display realistic-looking objects. The mathematics is non-rigorous, with the necessary mathematical background introduced in the Appendixes.Β 
Features: includes numerous figures, examples and solved exercises; discusses the key 2D and 3D transformations, and the main types of projections; presents an extensive selection of methods, algorithms, and techniques; examines advanced techniques in CG, including the nature and properties of light and color, graphics standards and file formats, and fractals; explores the principles of image compression; describes the important input/output graphics devices.

✦ Table of Contents


The Computer Graphics Manual
Preface
Contents
Introduction
Part I Basic Techniques
Part II Transformations and Projections
Part III Curves and Surfaces
Part IV Advanced Techniques
Part V Image Compression
Part VI Graphics Devices
References
Answers to Exercises
Index
Colophon

✦ Subjects


Computer Graphics; Computer Graphics Algorithms; Computer Graphics Techniques; Computer Graphics Advanced Techniques; Graphic Transformations; Graphic Projections; Curves; Surfaces; Image Compression; Graphics Devices


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