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The Computer Graphics Manual

✍ Scribed by David Salomon


Publisher
Springer
Year
2011
Tongue
English
Leaves
1564
Edition
2011
Category
Library

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✦ Table of Contents


Content: Part I: Basic Techniques.- Historical Notes.- Raster Graphics.- Scan Conversion.- Part II: Transformations and Projections.- Transformations.- Parallel Projections.- Perspective Projection.- Nonlinear Projections.- Part III: Curves and Surfaces.- Basic Theory.- Linear Interpolation.- Polynomial Interpolation.- Hermite Interpolation.- Spline Interpolation.- Bezier Approximation.- B-Spline Approximation.- Subdivision Methods.- Sweep Surfaces.- Part IV: Advanced Techniques.- Rendering.- Visible Surface Determination.- Computer Animation.- Graphics Standards.- Color.- Fractals.- Part V: Image Compression.- Compression Techniques.- Transforms and JPEG.- The Wavelet Transform.- Part VI: Graphics Devices.- Graphics Devices.- Part VII: Appendixes.

✦ Subjects


Graphics & Design;Adobe;CAD;Computer Modelling;Desktop Publishing;Electronic Documents;Rendering & Ray Tracing;User Experience & Usability;Computers & Technology;Graphics & Multimedia;DirectX;Flash;GIS;OpenGL;Solid Works;Programming;Computers & Technology;Graphics & Visualization;Computer Science;New, Used & Rental Textbooks;Specialty Boutique


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