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Task structure and the apparent duration of hierarchical search

✍ Scribed by NOAM TRACTINSKY; JOACHIM MEYER


Book ID
102572100
Publisher
Elsevier Science
Year
2001
Tongue
English
Weight
269 KB
Volume
55
Category
Article
ISSN
1071-5819

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✦ Synopsis


Research in the area of human}computer interaction (HCI) suggests that long or variable system delays lower user satisfaction with the interaction and the system in general. Designers cannot always control the delays in a system's responses (e.g. when accessing remote servers), but it is possible to design human-computer interactions so that the apparent duration of intervals will seem minimal. One way of achieving this goal is to structure tasks so that their apparent duration is reduced, partly by altering the number of choices and actions required for performing the task. Two laboratory experiments assessed the e!ects of the number of choices and the number of ballistic (simple) steps in a menu search on the apparent duration of the search. Results showed that the apparent duration increased with an increasing number of ballistic steps, while the number of choices had no e!ect on estimates. However, apparent durations were the shortest when the ratio of choices to ballistic steps was maximized. The implications of these "ndings for interface design are discussed.

2001 Academic Press


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