Stay motivated and overcome obstacles while learning to use Swift Playgrounds to be a great iOS developer. This book is perfect for those with no programming background, those with some programming experience but no object-oriented experience, or those that have a great idea for an app but havenβt p
Swift 4 for Absolute Beginners: Develop Apps for iOS
β Scribed by Stefan Kaczmarek,Brad Lees,Gary Bennett (auth.)
- Publisher
- Apress
- Year
- 2018
- Tongue
- English
- Leaves
- 331
- Edition
- 4
- Category
- Library
No coin nor oath required. For personal study only.
β¦ Synopsis
Stay motivated and overcome obstacles while learning to use Swift Playgrounds to be a great iOS developer. This book is perfect for those with no programming background, those with some programming experience but no object-oriented experience, or those that have a great idea for an app but havenβt programmed since school, and it is now updated for Swift 4.
Many people have a difficult time believing they can learn to write iOS apps. Swift 4 for Absolute Beginners will show you how to do so. You'll learn Object Oriented Programming and be introduced to HealthKit before moving on to write your own iPhone and Watch apps from scratch.
Gary Bennett and Brad Lees are full-time professional iOS developers and have developed a broad spectrum of apps for Fortune 500 companies. The authors have taken their combined 14 years of writing apps, teaching online iOS courses, the experience from their first three iOS books, along with their online instruction and free online forum at XcelMe.com to create an excellent training book. And the material in this book is supplemented by with the free, live online training sessions.
What Youβll Learn
- Work with Swift classes, properties, and functions
- Examine proper user interface and user experience design
- Understand Swift data types: integers, floats, strings, and Booleans
- Use Swift data collections: arrays and dictionaries
- Review Boolean logic, comparing data, and flow control
Who This Book Is For
Anyone who wants to learn to develop apps for the Mac, iPhone, and iPad, and Watch using the Swift programming language. No previous programming experience is necessary.
β¦ Table of Contents
Front Matter ....Pages i-xxii
Becoming a Great iOS Developer (Stefan Kaczmarek, Brad Lees, Gary Bennett)....Pages 1-11
Programming Basics (Stefan Kaczmarek, Brad Lees, Gary Bennett)....Pages 13-24
Itβs All About the Data (Stefan Kaczmarek, Brad Lees, Gary Bennett)....Pages 25-38
Making Decisions, Program Flow, and App Design (Stefan Kaczmarek, Brad Lees, Gary Bennett)....Pages 39-61
Object-Oriented Programming with Swift (Stefan Kaczmarek, Brad Lees, Gary Bennett)....Pages 63-82
Learning Swift and Xcode (Stefan Kaczmarek, Brad Lees, Gary Bennett)....Pages 83-106
Swift Classes, Objects, and Methods (Stefan Kaczmarek, Brad Lees, Gary Bennett)....Pages 107-131
Programming Basics in Swift (Stefan Kaczmarek, Brad Lees, Gary Bennett)....Pages 133-158
Comparing Data (Stefan Kaczmarek, Brad Lees, Gary Bennett)....Pages 159-170
Creating User Interfaces (Stefan Kaczmarek, Brad Lees, Gary Bennett)....Pages 171-197
Storing Information (Stefan Kaczmarek, Brad Lees, Gary Bennett)....Pages 199-227
Protocols and Delegates (Stefan Kaczmarek, Brad Lees, Gary Bennett)....Pages 229-246
Introducing the Xcode Debugger (Stefan Kaczmarek, Brad Lees, Gary Bennett)....Pages 247-261
A Swift iPhone App (Stefan Kaczmarek, Brad Lees, Gary Bennett)....Pages 263-284
Apple Watch and WatchKit (Stefan Kaczmarek, Brad Lees, Gary Bennett)....Pages 285-309
Back Matter ....Pages 311-317
β¦ Subjects
Apple and iOS
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