I am totally happy with this text. Other students in the course purchased it through the school bookstore and they are missing an entire chapter. Arrived in good condition. Took a little longer than I had hoped, but given that everything including CD and all chapters were present... =)
Software Engineering for Game Developers
โ Scribed by Ph.D., John P Flynt, Omar Salem
- Year
- 2004
- Tongue
- English
- Leaves
- 890
- Edition
- 1
- Category
- Library
No coin nor oath required. For personal study only.
๐ SIMILAR VOLUMES
I am totally happy with this text. Other students in the course purchased it through the school bookstore and they are missing an entire chapter. Arrived in good condition. Took a little longer than I had hoped, but given that everything including CD and all chapters were present... =)
Software engineering leads to better software products. This book teaches readers how to develop games according to a design and follow a standardized approach to game development. It provides a multitude of exercises that show just how software engineering practices can improve your game. All the b
<p>Featuring contributions from leading experts in software engineering, this edited book provides a comprehensive introduction to computer game software development. It is a complex, interdisciplinary field that relies on contributions from a wide variety of disciplines including arts and humanitie
Featuring contributions from leading experts in software engineering, this edited book provides a comprehensive introduction to computer game software development. It is a complex, interdisciplinary field that relies on contributions from a wide variety of disciplines including arts and humanities,