Learn how to take the skills and knowledge you use to make games for entertainment to make serious games: games for education, training, healing, and more. "Serious Games: Games That Educate, Train, and Inform" teaches game developers how to tap into the rapidly expanding market of serious games. Ex
Serious Games: Games That Educate, Train, and Inform
โ Scribed by David Michael, Sande Chen
- Publisher
- Course Technology PTR
- Year
- 2005
- Tongue
- English
- Leaves
- 313
- Edition
- 1
- Category
- Library
No coin nor oath required. For personal study only.
๐ SIMILAR VOLUMES
Learn how to take the skills and knowledge you use to make games for entertainment to make serious games: games for education, training, healing, and more. ?Serious Games: Games That Educate, Train, and Inform? teaches game developers how to tap into the rapidly expanding market of serious games. Ex
This book is exactly what I hoped for when I ordered it from Amazon. In fact, it is much more. The first part, in three chapters, talks about new opportunities for game developers, defines serious games, and talks about design and development issues. Then the book surprises. It has entire chapte