In just 24 lessons of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity 2018 game engine at the heart of Ori and the Blind Forest, Firewatch, Monument Valley, and many other sizzling-hot games! This bookโs straightforward, step-by-step approach t
Sams teach yourself Unity 2018 game development in 24 hours
โ Scribed by Mike Geig
- Publisher
- Pearson Education/Sams
- Year
- 2018
- Tongue
- English
- Leaves
- 618
- Edition
- Third edition
- Category
- Library
No coin nor oath required. For personal study only.
โฆ Table of Contents
Content: Hour 1 Introduction to Unity --
Hour 2 Game Objects --
Hour 3 Models, Materials, and Textures --
Hour 4 Terrain and Environments --
Hour 5 Lights and Cameras --
Hour 6 Game 1: Amazing Racer --
Hour 7 Scripting, Part 1 --
Hour 8 Scripting, Part 2 --
Hour 9 Collision --
Hour 10 Game 2: Chaos Ball --
Hour 11 Prefabs --
Hour 12 2D Game Tools --
Hour 13 2D Tilemap --
Hour 14 User Interfaces --
Hour 15 Game 3: Captain Blaster --
Hour 16 Particle Systems --
Hour 17 Animations --
Hour 18 Animators --
Hour 19 Timeline --
Hour 20 Game 4: Gauntlet Runner --
Hour 21 Audio --
Hour 22 Mobile Development --
Hour 23 Polish and Deploy --
Hour 24 Wrap-up.
โฆ Subjects
Unity (Electronic resource);Computer games -- Programming.;Three-dimensional display systems.;Computer games -- Design.
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