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Sams teach yourself Unity 2018 game development in 24 hours

โœ Scribed by Mike Geig


Publisher
Pearson Education/Sams
Year
2018
Tongue
English
Leaves
618
Edition
Third edition
Category
Library

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No coin nor oath required. For personal study only.

โœฆ Table of Contents


Content: Hour 1 Introduction to Unity --
Hour 2 Game Objects --
Hour 3 Models, Materials, and Textures --
Hour 4 Terrain and Environments --
Hour 5 Lights and Cameras --
Hour 6 Game 1: Amazing Racer --
Hour 7 Scripting, Part 1 --
Hour 8 Scripting, Part 2 --
Hour 9 Collision --
Hour 10 Game 2: Chaos Ball --
Hour 11 Prefabs --
Hour 12 2D Game Tools --
Hour 13 2D Tilemap --
Hour 14 User Interfaces --
Hour 15 Game 3: Captain Blaster --
Hour 16 Particle Systems --
Hour 17 Animations --
Hour 18 Animators --
Hour 19 Timeline --
Hour 20 Game 4: Gauntlet Runner --
Hour 21 Audio --
Hour 22 Mobile Development --
Hour 23 Polish and Deploy --
Hour 24 Wrap-up.

โœฆ Subjects


Unity (Electronic resource);Computer games -- Programming.;Three-dimensional display systems.;Computer games -- Design.


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