Who says learning can't be fun' Using the word "educational" can be the quickest way to lose a child's interest. But the games, projects, and experiments in The Everything Kids' Learning Activities Book are so much fun, your kids won't even know they're learning! Not only will your kids be entertain
Prescription for Learning: Learning Techniques, Games and Activities
β Scribed by Ruth Chambers (Author); Gill Wakley (Author); Zafar Iqbal (Author); Steve Field (Author)
- Publisher
- CRC Press
- Year
- 1996
- Leaves
- 263
- Edition
- 1
- Category
- Library
No coin nor oath required. For personal study only.
β¦ Synopsis
This book consists of more than 400 questions (multiple true-false and extended matching types) covering basic surgical sciences and clinical general surgery in an integrated fashion. As well as all the major areas of surgery other topics covered include pre-operative assessment anaesthesia intensive care trauma surgical oncology and post-operative complications. Short answers to all the questions are included. Although aimed at candidates preparing for Papers 1 and 2 of the new MRCS AFRCS and American Board examinations others such as undergraduate medical students and GPs will also find the book valuable.
β¦ Table of Contents
Introduction to learning with games, activities and learning techniques. The learning environment: establishing a learning culture. Running small groups. Communicating better. Examining attitudes. Understanding feelings. Teamwork. Motivation. Organisation of work. Leadership. Strategy. Managing change. Organisational management. Time management. Stress management and support. Multidisciplinary learning. Evaluation. Accessing, assessing and using information management. Under-performance. Appraisal. Interviews and interviewing. Making a presentation. Written and audiovisual aids to learning. Learning about evidence-based practice, guidelines and patient group directives.
β¦ Subjects
Medicine, Dentistry, Nursing & Allied Health;Medicine;Medical Education
π SIMILAR VOLUMES
Washington, D.C., 2013. β vi, 110 p. β ISBN 978β1β624β25016β3.<div class="bb-sep"></div><em>Activate: Games for Learning American English</em> is a collection of games for the language classroom. The games in <em>Activate</em> offer practice with vocabulary, grammatical patterns, and interaction ski
A practical work outlining the theory and practice of using active learning techniques in library settings. It explains the theory of active learning and argues for its importance in our teaching and is illustrated using a large number of examples of techniques that can be easily transferred and use
<B>The Most Complete Book of Games and Learning Activities for Babies and Toddlers</B> <BR> A baby's most rapid period of growth and development takes place during the first three years. That's why child development expert Penny Warner offers 160 age-appropriate ideas for games and activities that w
<p>A collection of 150 unique games and activities to help support teaching outside ofΒ the primary classroom.</p><p><b>Β </b></p><p>Designed with busy teachers in mind, the Classroom Gems series draws together an extensive selection of practical, tried-and-tested, off-the-shelf ideas, games and activ