First, you can get the source code directly from Apress' website. Second...the implementations are in simple terms. Third...(Grant Palmer's) book is full of trivia about physics that are just plain fun to read. As far as the style of the book goes, I think that's actually where it really shines. The
Physics for Game Programmers || Collisions
โ Scribed by ,
- Book ID
- 120413940
- Publisher
- Apress
- Year
- 2005
- Weight
- 293 KB
- Category
- Article
- ISBN
- 1430200219
No coin nor oath required. For personal study only.
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