When we migrated from DirectX to OpenGL and from Microsoft to Linux this book was a constant reference during those weeks of hard work. It is concise, clear and documents well OpenGL. You have to know what you are looking for, but... that's the purpose of a reference guide, right?. Great job on comp
OpenGL(R) Reference Manual: The Official Reference Document to OpenGL, Version 1.4 (4th Edition)
โ Scribed by OpenGL Architecture Review Board, Dave Shreiner
- Publisher
- Addison-Wesley Professional
- Year
- 2004
- Tongue
- English
- Leaves
- 119
- Edition
- 4
- Category
- Library
No coin nor oath required. For personal study only.
โฆ Synopsis
When we migrated from DirectX to OpenGL and from Microsoft to Linux this book was a constant reference during those weeks of hard work. It is concise, clear and documents well OpenGL. You have to know what you are looking for, but... that's the purpose of a reference guide, right?.
Great job on compiling the material !!!!
Gabriel
๐ SIMILAR VOLUMES
I am a Software Engineer of ~30 years, and have worked with many development frameworks and used many reference manuals. I purchased the OpenGL Superbible (4th edition) because I wanted a good tutorial-style text on OpenGL programming. In that light, I am pleased with the general layout and presen
Today's OpenGL software interface enables programmers to produce extraordinarily high-quality computer-generated images and interactive applications using 2D and 3D objects, color images, and programmable shaders. OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 4.3, Eighth
Book came in earlier then expected, in what appeared to be absolutely new condition. There wasn't so much as a bent corner. The book itself was amazing; Many aspects of OpenGL were covered in very thorough sections. Example code was plentiful and very easy to understand. I recommend this book to an
Todayโs OpenGL software interface enables programmers to produce extraordinarily high-quality computer-generated images and interactive applications using 2D and 3D objects, color images, and programmable shaders.<br>OpenGLยฎ Programming Guide: The Official Guide to Learning OpenGLยฎ, Version 4.3, Eig
<P>Includes Complete Coverage of the OpenGLยฎ Shading Language!</P><P>Todayโs OpenGL software interface enables programmers to produce extraordinarily high-quality computer-generated images and interactive applications using 2D and 3D objects, color images, and programmable shaders.</P><P><B>OpenGLยฎ