This was the first book I purchased on openGL. This book is a very good introduction to openGL. If I might add one peice of advice to the up and coming linux Graphics programmers. DO NOT shy away from windows openGL programming books. Once you understand the concepts you will easily apply them to
OpenGL Programming for the X Window System
โ Scribed by Mark J. Kilgard
- Publisher
- Addison-Wesley Developers Press
- Year
- 1993
- Tongue
- English
- Leaves
- 220
- Category
- Library
No coin nor oath required. For personal study only.
โฆ Synopsis
Created by Silicon Graphics, Inc., OpenGL has become the industry standard for the 3D graphics programming community. From SGI's X Windows graphics expert, who developed the utility toolkit which serves as the cornerstone of OpenGL, this book explains how the OpenGL libraries are implemented under X Windows allowing programmers to take advantage of the ease and functionality of OpenGL.
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