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Object-Oriented Game Development

✍ Scribed by Julian Gold


Publisher
Addison Wesley
Year
2004
Tongue
English
Leaves
441
Category
Library

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Object-oriented game development
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Addresses how program teams can develop complex entertainment software within the constraints of deadlines, budgets and changing technologies. Topics covered in the book include writing reusable code; writing multi-platform titles efficiently and using iterative techniques in programming.

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I have read your editorial and I am very much happy to read that.I thought that this book must be good one.

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There is more to "object-oriented" than application programming. Object-oriented methods have revolutionized the way analysts, designers, software engineers, project managers, and tool builders construct entire software systems. Object-Oriented System Development will help you to better understand

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<p><B>Formal Object-Oriented Development</B> provides a comprehensive overview of the use of formal object-oriented methods; it covers how and where they should be introduced into the development process, how they can be introduced selectively for critical parts of an application, and how to incorpo