Maya Studio Projects Photorealistic Characters
โ Scribed by Todd Palamar
- Publisher
- John Wiley & Sons
- Year
- 2011
- Tongue
- English
- Leaves
- 338
- Series
- Autodesk Official Training Guides
- Edition
- 1
- Category
- Library
No coin nor oath required. For personal study only.
โฆ Synopsis
Create realistic characters with Maya tools and this project-based bookMaya character generation tools are extremely sophisticated, and there's no better way to learn all their capabilities than by working through the projects in this hands-on book. This official guide focuses on understanding and implementing Maya's powerful tools for creating realistic characters for film, games, and TV. Use a variety of tools to create characters from skeleton to clothing, including hairstyles and facial hair, and learn how to use Performance Capture. A DVD includes supplementary videos, project support files, textures, tools, professional shaders, and more.This project-based book focuses on Maya's powerful tools for creating realistic characters for TV, film, and gamesCovers key techniques necessary to make a character work in a professional setting: texturing, sub-surface scattering, hair, fur, homemade motion-capture, muscle systems, and clothingIncludes a DVD featuring supplementary videos, project support files, textures, tools, professional shaders, and moreAn Autodesk Official Training GuideMaya Studio Projects: Photorealistic Characters is an excellent training aid for both Maya newcomers and seasoned pros.
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