At a Glance; Introduction; Chapter 1: Hello World; We Love Games; Tradition; Setup; Summary; Chapter 2: SKActions and SKTextures: Your First Animated Sprite; Humble Beginnings; Removing Unnecessary Tidbits; Device Orientation; Slight View Controller Changes; More Unneeded Template Text; Images Avail
Learn Sprite Kit for iOS Game Development
β Scribed by Leland Long (auth.)
- Publisher
- Apress
- Year
- 2014
- Tongue
- English
- Leaves
- 243
- Edition
- 1
- Category
- Library
No coin nor oath required. For personal study only.
β¦ Synopsis
With Learn Sprite Kit for iOS Game Development, you'll discover how easy it is to create 2D games using the new Sprite Kit framework from Apple. You'll find how simple it is to create a scene, add animated sprites, incorporate edges, play sound effects, and create animated particles for special effects. You'll also use touch events to control your sprites, implement the built-in physics engine, handle sprite collisions and contacts, and much more.
To help you in learning how to use all these cool features of Sprite Kit, you'll follow along as we build a complete 2D game for iPhone. By the time you finish the book, you'll have made your own 2D game, and you'll have learned all you need to know to get started on your next masterpiece.
β¦ Table of Contents
Front Matter....Pages i-xx
Hello World....Pages 1-12
SKActions and SKTextures: Your First Animated Sprite....Pages 13-27
Sprite Movement Responding to User Inputs....Pages 29-48
Edges, Boundaries, and Ledges....Pages 49-75
More Animated Sprites: βEnemiesβ and βBonusesβ....Pages 77-101
Creating a Cast of Characters....Pages 103-120
Points and Scoring....Pages 121-140
Contacts and Collisions....Pages 141-182
Add More Scenes and Levels....Pages 183-223
Where to Go from Here....Pages 225-226
Back Matter....Pages 227-231
β¦ Subjects
Computer Science, general
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With Learn Sprite Kit for iOS Game Development, youll discover how easy it is to create 2D games using the new Sprite Kit framework from Apple. Youll find how simple it is to create a scene, add animated sprites, incorporate edges, play sound effects, and create animated particles for special effect
With Learn Sprite Kit for iOS Game Development, you'll discover how easy it is to create 2D games using the new Sprite Kit framework from Apple. You'll find how simple it is to create a scene, add animated sprites, incorporate edges, play sound effects, and create animated particles for special effe
<p>So you have a great game idea for iPhone or iPad, but Objective-C just seems a bit daunting. What are your alternatives? The App Store is very picky about languages, but there is hope: Lua is a versatile, lightweight, fast, and easy to learn language that you can use to build your iOS games <em>a
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At a Glance -- Contents -- About the Author -- About the Technical Reviewers -- Acknowledgments -- Introduction -- Part I: Introducing SpriteBuilder and Cocos2D-iphone version 3 -- Chapter 1: Introduction -- What's in This Book? -- Who Is This Book for? -- The Absolute Beginner -- The Experienced Ap