<span><span><p>So you have a great game idea for iPhone or iPad, but Objective-C just seems a bit daunting. What are your alternatives? The App Store is very picky about languages, but there is hope: Lua is a versatile, lightweight, fast, and easy to learn language that you can use to build your iOS
Learn Lua for iOS Game Development
โ Scribed by Jayant Varma (auth.)
- Publisher
- Apress
- Year
- 2013
- Tongue
- English
- Leaves
- 409
- Edition
- 1
- Category
- Library
No coin nor oath required. For personal study only.
โฆ Synopsis
So you have a great game idea for iPhone or iPad, but Objective-C just seems a bit daunting. What are your alternatives? The App Store is very picky about languages, but there is hope: Lua is a versatile, lightweight, fast, and easy to learn language that you can use to build your iOS games and get them accepted into the App Store.
Learn Lua for iOS Game Development walks you through the Lua basics, then shows you how to create games using the top Lua frameworks like Corona SDK, Gideros, Moai, and even how to create games on the iPad (not just for the iPad) with Codea.
You aren't tied to Xcode and Objective-C -- you can create all sorts of amazing games with Lua. But if you already have an existing iOS game, you'll also learn how to integrate Lua to extend the game. If you're an aspiring or current iOS developer, you need to know Lua, and Learn Lua for iOS Game Development will give you just what you need to do that.
โฆ Table of Contents
Front Matter....Pages i-xxix
Introduction to Lua....Pages 1-12
Lua Libraries....Pages 13-28
File Operations....Pages 29-40
Math with Lua....Pages 41-64
Strings....Pages 65-75
Threading....Pages 77-95
Tips and Tricks....Pages 97-126
Corona SDK....Pages 127-166
Gideros Studio....Pages 167-201
Moai....Pages 203-244
LรVE....Pages 245-278
Codea....Pages 279-302
Libraries....Pages 303-316
Third-Party Applications....Pages 317-348
Sample Source Code....Pages 349-375
Back Matter....Pages 377-385
โฆ Subjects
Computer Science, general; Programming Languages, Compilers, Interpreters
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<p>So you have a great game idea for iPhone or iPad, but Objective-C just seems a bit daunting. What are your alternatives? The App Store is very picky about languages, but there is hope: Lua is a versatile, lightweight, fast, and easy to learn language that you can use to build your iOS games <em>a
So you have a great game idea for iPhone or iPad, but Objective-C just seems a bit daunting. What are your alternatives? The App Store is very picky about languages, but there is hope: Lua is a versatile, lightweight, fast, and easy to learn language that you can use to build your iOS games and get
So you have a great game idea for iPhone or iPad, but Objective-C just seems a bit daunting. What are your alternatives? The App Store is very picky about languages, but there is hope: Lua is a versatile, lightweight, fast, and easy to learn language that you can use to build your iOS games and get