𝔖 Scriptorium
✦   LIBER   ✦

πŸ“

iPhone Game Development

✍ Scribed by Paul Zirkle, Joe Hogue


Publisher
O’Reilly Media, Inc.
Year
2009
Tongue
English
Leaves
255
Series
Animal Guide
Category
Library

⬇  Acquire This Volume

No coin nor oath required. For personal study only.


πŸ“œ SIMILAR VOLUMES


IPhone Game Development
✍ Chris Craft, Jamey McElveen πŸ“‚ Library πŸ“… 2009 πŸ› John Wiley & Sons 🌐 English

New Apple Developer Series!A technical and business guide to creating and selling iPhone gamesIf you've always wanted to develop a cool iPhone game application and sell it for big bucks, this book is for you. iPhone Game Development covers all technical and commercial bases, from how to sign up for

iPhone Game Development
✍ Chris Craft, Jamey McElveen πŸ“‚ Library πŸ“… 2009 πŸ› Wiley 🌐 English

<b>New Apple Developer Series!</b><p><b>A technical and business guide to creating and selling iPhone games</b><p>If you've always wanted to develop a cool iPhone game application and sell it for big bucks, this book is for you. <i>iPhone Game Development</i> covers all technical and commercial base

Beginning iPhone Games Development
✍ PJ Cabrera, Peter Bakhirev, Ian Marsh, Ben Smith, Eric Wing, Scott Penberthy πŸ“‚ Library πŸ“… 2010 πŸ› Apress 🌐 English

<p>iPhone games are hot! Just look at the numbers. Games make up over 25 percent of total apps and over 70 percent of the most popular apps. Surprised? Of course not! Most of us have filled our iPhone or iPod touch with games, and many of us hope to develop the next best-selling, most talked-about g

Beginning iPhone Games Development
✍ PJ Cabrera, Peter Bakhirev, Ian Marsh, Ben Smith, Eric Wing πŸ“‚ Library 🌐 English

iPhone games are hot! Just look at the numbers. Games make up over 25 percent of total apps and over 70 percent of the most popular apps. Surprised? Of course not! Most of us have filled our iPhone or iPod touch with games, and many of us hope to develop the next best-selling, most talked-about game

Beginning iPhone Games Development
✍ Peter Bakhirev, P J Cabrera, Ian Marsh, Scott Penberthy, Ben Britten Smith, Eric πŸ“‚ Library πŸ“… 2010 πŸ› Apress 🌐 English

<p><p>iPhone games are hot! Just look at the numbers. Games make up over 25 percent of total apps and over 70 percent of the most popular apps. Surprised? Of course not! Most of us have filled our iPhone or iPod touch with games, and many of us hope to develop the next best-selling, most talked-abou

Beginning iPhone Games Development
✍ Peter Bakhirev, P J Cabrera, Ian Marsh, Scott Penberthy, Ben Britten Smith, Eric πŸ“‚ Library πŸ“… 2010 πŸ› Apress 🌐 English

<p><p>iPhone games are hot! Just look at the numbers. Games make up over 25 percent of total apps and over 70 percent of the most popular apps. Surprised? Of course not! Most of us have filled our iPhone or iPod touch with games, and many of us hope to develop the next best-selling, most talked-abou