iOS 10 programming fundamentals with Swift: Swift, Xcode, and Cocoa Basics
β Scribed by Neuburg, Matt
- Publisher
- O'Reilly Media
- Year
- 2017;2016
- Tongue
- English
- Edition
- Third edition
- Category
- Library
No coin nor oath required. For personal study only.
β¦ Synopsis
Part 1. Language. The architecture of Swift -- Functions -- Variables and simple types -- Object types -- Flow control and more -- Part 2. IDE. Anatomy of an Xcode project -- Nib management -- Documentation -- Life cycle of a project -- Part 3. Cocoa. Cocoa classes -- Cocoa events -- Memory management -- Communication between objects -- C, Objective-C, and Swift.;Move into iOS development by getting a firm grasp of its fundamentals, including the Xcode IDE, the Cocoa Touch framework, and SwiftApple's new programming language. With this thoroughly updated guide, you'll learn Swift's object-oriented concepts, understand how to use Apple's development tools, and discover how Cocoa provides the underlying functionality iOS apps need to have. -- Provided by publisher.
β¦ Table of Contents
Part 1. Language. The architecture of Swift --
Functions --
Variables and simple types --
Object types --
Flow control and more --
Part 2. IDE. Anatomy of an Xcode project --
Nib management --
Documentation --
Life cycle of a project --
Part 3. Cocoa. Cocoa classes --
Cocoa events --
Memory management --
Communication between objects --
C, Objective-C, and Swift.
β¦ Subjects
Application software--Development;Mobile computing--Programming;iOS (Electronic resource);Mobile computing -- Programming;Application software -- Development
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