𝔖 Scriptorium
✦   LIBER   ✦

πŸ“

Introduction to Digital Systems Design

✍ Scribed by Giuliano Donzellini, Luca Oneto, Domenico Ponta, Davide Anguita


Publisher
Springer International Publishing
Year
2019
Tongue
English
Leaves
551
Edition
1st ed.
Category
Library

⬇  Acquire This Volume

No coin nor oath required. For personal study only.

✦ Synopsis


This book has been designed for a first course on digital design for engineering and computer science students. It offers an extensive introduction on fundamental theories, from Boolean algebra and binary arithmetic to sequential networks and finite state machines, together with the essential tools to design and simulate systems composed of a controller and a datapath. The numerous worked examples and solved exercises allow a better understanding and more effective learning. All of the examples and exercises can be run on the Deeds software, freely available online on a webpage developed and maintained by the authors. Thanks to the learning-by-doing approach and the plentiful examples, no prior knowledge in electronics of programming is required. Moreover, the book can be adapted to different level of education, with different targets and depth, be used for self-study, and even independently from the simulator. The book draws on the authors’ extensive experience in teaching and developing learning materials.

✦ Table of Contents


Front Matter ....Pages i-xxiii
Boolean Algebra and Combinational Logic (Giuliano Donzellini, Luca Oneto, Domenico Ponta, Davide Anguita)....Pages 1-31
Combinational Network Design (Giuliano Donzellini, Luca Oneto, Domenico Ponta, Davide Anguita)....Pages 33-78
Numeral Systems and Binary Arithmetic (Giuliano Donzellini, Luca Oneto, Domenico Ponta, Davide Anguita)....Pages 79-113
Complements in Combinational Network Design (Giuliano Donzellini, Luca Oneto, Domenico Ponta, Davide Anguita)....Pages 115-138
Introduction to Sequential Networks (Giuliano Donzellini, Luca Oneto, Domenico Ponta, Davide Anguita)....Pages 139-182
Flip-Flop-Based Synchronous Networks (Giuliano Donzellini, Luca Oneto, Domenico Ponta, Davide Anguita)....Pages 183-257
Sequential Networks as Finite State Machines (Giuliano Donzellini, Luca Oneto, Domenico Ponta, Davide Anguita)....Pages 259-362
The Finite State Machine as System Controller (Giuliano Donzellini, Luca Oneto, Domenico Ponta, Davide Anguita)....Pages 363-464
Introduction to FPGA and HDL Design (Giuliano Donzellini, Luca Oneto, Domenico Ponta, Davide Anguita)....Pages 465-517
Back Matter ....Pages 519-536

✦ Subjects


Engineering; Electrical Engineering; Logic Design; Algorithms


πŸ“œ SIMILAR VOLUMES


Introduction to Digital Systems Design
✍ Giuliano Donzellini & Luca Oneto & Domenico Ponta & Davide Anguita πŸ“‚ Library πŸ“… 0 πŸ› Springer International Publishing 🌐 English
Introduction to Digital Systems Design
✍ Giuliano Donzellini; Luca Oneto; Domenico Ponta; Davide Anguita πŸ“‚ Library πŸ“… 2018 πŸ› Springer 🌐 English

This book has been designed for a first course on digital design for engineering and computer science students. It offers an extensive introduction on fundamental theories, from Boolean algebra and binary arithmetic to sequential networks and finite state machines, together with the essential tools

Introduction to Infrared System Design
✍ Wolfe, William L. πŸ“‚ Library πŸ“… 1996 πŸ› SPIE 🌐 English

This book focuses on the optics and detector aspects of infrared system design. It introduces the terminology, processes, and instrument design techniques available to engineers today. Design examples are based on real problems investigated by the author during his 30 years of experience as an indus

Introduction to Infrared System Design
✍ William L. Wolfe πŸ“‚ Library πŸ“… 1996 πŸ› SPIE Publications 🌐 English

This Tutorial Text focuses on the optics and detector aspects of infrared system design. It introduces the terminology, processes, and instrument design techniques available to engineers today. Design examples are based on real problems investigated by the author during his 30 years of experience as

Introduction to Game Systems Design
✍ Dax Gazaway πŸ“‚ Library πŸ“… 2021 πŸ› Addison-Wesley Professional 🌐 English

<div> As games grow more complex and gamers’ expectations soar, the discipline of game systems design becomes ever more important. Game systems designers plan a game’s rules and balance, its characters’ attributes, most of its data, and how its AI, weapons, and objects work and interact. <i><b>Intro

Introduction to Systems Analysis & Desig
✍ Jeffrey Whitten, Lonnie Bentley πŸ“‚ Library πŸ“… 2007 πŸ› McGraw-Hill Education 🌐 English

A complete, but less complex approach to SA&D. Introduction to Systems Analysis & Design is organized like Whitten’s best-selling Systems Analysis & Design Methods, but without the information systems architecture framework theme that overwhelms some students. Each chapter covers the same topics, bu