This Java handbook makes a practical tutorial on Java 2D and Java 3D for computer professionals. It contains in-depth coverage of basic computer graphics concepts and techniques, and introduces advanced graphic features to an audience mostly trained in the Java language. Chapter topics include mathe
Introduction to Computer Graphics: Using Java 2D and 3D
โ Scribed by Frank Klawonn
- Book ID
- 127456980
- Publisher
- Springer
- Year
- 2008
- Tongue
- English
- Weight
- 3 MB
- Series
- Undergraduate Topics in Computer Science
- Edition
- 1st Edition.
- Category
- Library
- ISBN
- 1846288487
No coin nor oath required. For personal study only.
โฆ Synopsis
This book provides an introduction to the most important basic concepts of computer graphics. It couples the technical background and theory immediately with practical examples and applications. The reader can follow up the theory and then literally see the theory at work in numerous example programs. With only elementary knowledge of the programming language Java, the reader will be able to create his or her own images and animations immediately using Java 2D and Java 3D. A website for this book includes programs with source code, exercises with solutions and slides as teaching material.
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