3D Computer Graphics: A Mathematical Introduction with OpenGL
โ Scribed by Samuel R. Buss
- Book ID
- 127434000
- Publisher
- Cambridge University Press
- Year
- 2003
- Tongue
- English
- Weight
- 8 MB
- Category
- Library
- ISBN-13
- 9780521821032
No coin nor oath required. For personal study only.
โฆ Synopsis
This introduction to 3D computer graphics emphasizes fundamentals and the mathematics underlying computer graphics, while also covering programming techniques using OpenGL, a platform-independent graphics programming environment. The minimal prerequisites make it suitable for self-study or for use as an advanced undergraduate or introductory graduate text as the author leads step-by-step from the basics of transformations to advanced topics such as animations and kinematics. Accompanying software, including source code for a ray tracing software package, is available freely from the book's web site.
๐ SIMILAR VOLUMES
This digital document is an article from School Science and Mathematics, published by School Science and Mathematics Association, Inc. on March 1, 2009. The length of the article is 692 words. The page length shown above is based on a typical 300-word page. The article is delivered in HTML format an
This book provides an introduction to the most important basic concepts of computer graphics. It couples the technical background and theory immediately with practical examples and applications. The reader can follow up the theory and then literally see the theory at work in numerous example program